package com.somsoft.bzfk.common;

public class GameInfo {

	private float mapStartX;
	private float mapStartY;
	private float mapEndX;
	private float mapEndY;
	private int gridUnit;
	private int iconSize1;
	private int iconSize2;
	private String ppi;
	private int width;
	private int height;
	private int level;
	
	public GameInfo(){}
	
	public GameInfo(float sx,float sy,float ex,float ey,int unit,
			String ppi,int width,int height,int iconSize1,int iconSize2,int level){
		this.mapStartX = sx;
		this.mapStartY = sy;
		this.mapEndX = ex;
		this.mapEndY = ey;
		this.gridUnit = unit;
		this.ppi = ppi;
		this.width = width;
		this.height = height;
		this.iconSize1 = iconSize1;
		this.iconSize2 = iconSize2;
		this.level = level;
	}
	
	public float getMapStartX() {
		return mapStartX;
	}
	public void setMapStartX(float mapStartX) {
		this.mapStartX = mapStartX;
	}
	public float getMapStartY() {
		return mapStartY;
	}
	public void setMapStartY(float mapStartY) {
		this.mapStartY = mapStartY;
	}
	public float getMapEndX() {
		return mapEndX;
	}
	public void setMapEndX(float mapEndX) {
		this.mapEndX = mapEndX;
	}
	public float getMapEndY() {
		return mapEndY;
	}
	public void setMapEndY(float mapEndY) {
		this.mapEndY = mapEndY;
	}
	public int getGridUnit() {
		return gridUnit;
	}
	public void setGridUnit(int gridUnit) {
		this.gridUnit = gridUnit;
	}

	public String getPpi() {
		return ppi;
	}

	public void setPpi(String ppi) {
		this.ppi = ppi;
	}

	public int getWidth() {
		return width;
	}

	public void setWidth(int width) {
		this.width = width;
	}

	public int getHeight() {
		return height;
	}

	public void setHeight(int height) {
		this.height = height;
	}

	public int getIconSize1() {
		return iconSize1;
	}

	public void setIconSize1(int iconSize1) {
		this.iconSize1 = iconSize1;
	}

	public int getIconSize2() {
		return iconSize2;
	}

	public void setIconSize2(int iconSize2) {
		this.iconSize2 = iconSize2;
	}

	public int getLevel() {
		return level;
	}

	public void setLevel(int level) {
		this.level = level;
	}

}
